Cyberpunk 2077 – Mike Pondsmith about Cyberpunk World

[Check out the 2021 E3 trailer for Cyberpunk 2077 here: https://youtu.be/8X2kIfS6fb8]

City lights, fog, strangers passing by… Watch Mike Pondsmith the creator of the pen-and-paper RPG Cyberpunk 2021® and learn about his inspirations for creating a dystopian metropolis of Night City.

CD Projekt RED is proud to collaborate with Mike and bring this city to life in its upcoming RPG — Cyberpunk 2077.
The game will be set in the near future in which advanced technologies have become both the salvation and the curse of humanity. A multi-thread, nonlinear story designed for mature players (a CD Projekt RED trademark) will give players a chance to freely roam the open-world and visit places well known from the pen-and-paper RPG « Cyberpunk 2021® », including a combat zone completely taken over by gangs, the legendary Afterlife joint and the nostalgic Forlorn Hope.

For more info about the game go to http://cyberpunk.net/

The video is also available with German, French and Polish subtitles.

Watch the teaser trailer: http://www.youtube.com/watch?v=P99qJGrPNLs

Music: https://soundcloud.com/dlkc/cyberpunk-2077-mike-pondsmith

Cyberpunk 2077 – Mike Pondsmith about Cyberpunk World

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Comment (29)

  1. I think I am going to start using Pondsmith as a pejorative for any person who talks a BIG GAME, all style, no substance. "That guy is a real Pondsmith." or "What a Pondsmith."

  2. Hate to say it Mike, but your judgement was misplaced. Not blaming you at all. we all bought the lie. Pretty ironic that some Corpos ran a train on your creation and made a pretty penny doing it. I sincerely hope you alteast made off like a bandit as well.

    It's super sad to see what we got versus what we were promised. I don't even have the motivation to complete the game after seeing the final result.

  3. The fuck it was. They built a 60 month game in 30 months. They cut 75% of the game at 15 months just so they could launch it for the PS5/XBSX. CP77 is a god damned unmitigated disaster. CDPR lost all it's customers while it also lost all it's investors. CP77 does mirror CP20, but they didn't finish CP77 as a game. Also there is no way to get the $30,000,000 to pay people to finish CP77, it's religated to a half-baked half-built console port cash grab, and while CDPR is left with only ever being able to generate $10,000,000 to $40,000,000 in sales which barely covers the cost to build anymore games. They are fucked.

  4. "It's about saving yourself" makes you realize how dark of a world Cyberpunk is. It's…bleak. Corps have so much power it nearly unstoppable, if not invincible. Looking around at the city you see the conditions people live in…real poverty. Those with wealth or positions of power…people without morals. You're just trying to survive, to save yourself from danger and cut yourself a nice quiet slice. It's all you can do, or face death. It puts on this face of neon glory and wild partying, and in some ways it is…but money rules everything there. The person…body…the soul…don't mean shit in this future. You just want a roof over your head and a lock on the door for one night. Truly dystopian.

  5. "Classic cyberpunk characters were marginalized, alienated loners who lived on the edge of society in generally dystopic futures where daily life was impacted by rapid technological change, a ubiquitous datasphere of computerized information, and invasive modification of the human body."

    — Lawrence Person

    CITED FROM WIKI

    Cyberpunk is a subgenre of science fiction in a dystopian futuristic setting that tends to focus on a "combination of lowlife and high tech"[1] featuring advanced technological and scientific achievements, such as artificial intelligence and cybernetics, juxtaposed with a degree of breakdown or radical change in the social order.[2] Much of cyberpunk is rooted in the New Wave science fiction movement of the 1960s and 1970s, when writers like Philip K. Dick, Roger Zelazny, John Brunner, J. G. Ballard, Philip José Farmer and Harlan Ellison examined the impact of drug culture, technology, and the sexual revolution while avoiding the utopian tendencies of earlier science fiction.

    Mike Ponsmith Interview Transcribed:

    "It's really wet streets. It's nights like this with fog rolling and cars, faceless people going by doing the things that they're doing. There's something kind of hypnotic about it. That's where I get inspired. And carry what the streets are like, what the city is like, the mysteries, the stories, the thousands and thousands of people that you pass that are going by as shadows in this wet, cold, dangerous environment.

    I wanted to grab that. I want to take it to the future and where I took it with cyber Cybercom. What I loved was the fact that it was a combination of a dystopian society, a lot of technology with this really great overlayer. Of almost filmed noir in cyberpunk world, I realized real soon was a world where people had the technology, but it didn't fundamentally change the fact that there was a lot of treacherous, nasty behavior, large weapons, and a lot of sort of serious danger, all about the important part.

    In cyberpunk is just that it's not the technology. It's the feel. It's getting that dark, gritty rain-wet street feeling. But at the same time, getting that rock and roll lost and desperate, dangerous quality, a cyberpunk is about that interface between people and technology, but not in that transhumanist way where it's all about the technology changing or improving them.

    It's about how people use things. There's a great Gibson saying "the street finds its uses for things." And that's what cyberpunk is about. Cyberpunk. Isn't about saving humanity. It's about saving yourself. We've approached doing his video game numerous times before we have fought to find somebody who was enough of a fan of the world and a game to not want to go change it around or to stick a label, a cyberpunk on it and then do something totally different."

  6. It this is how us gamers feel, I can only imagine how this man feels.
    I wish he entrusted R* with it
    Kinda makes me hope that the next R* game is futuristic

  7. I'm sorry Mike. CDPR fucked you even harder than they fucked us gamers. Your brainchild for fucked into the ground by them. I played Cyberpunk 2020 back in the 90's and hoped that someday we would get a videogame out of this lore and world. I still hope a good studio will pick-up this franchise.

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