Cyberpunk 2077: New Gameplay Details – Dev Interview | Summer of Gaming 2021

Cyberpunk 2077’s lead quest designer Pawel Sasko joined us to give us some details on CD Projekt Red’s massively anticpated open-world RPG. He explains how the lifepath a player selects for V will affect where their campaign begins in Night City, which questlines will be available, and how such a branching narrative will tackle multiple endings. We also discussed romance options, customizeable genitalia, graphical expectations on PC, current gen, and next-gen hardware, and lots more.

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Thanks for checking out IGN’s Summer of Gaming! Be sure to stay tuned to SoG as our editorial team shares hands-on demos, gameplay previews (including Xbox Series X gameplay and PS5 gameplay), developer interviews, and publisher presentations- and it’s all happening in live broadcasts! Throughout June IGN will be showcasing new games, 2021 Xbox news, and PS5 news. Summer of Gaming will also feature news about upcoming games, 2021 titles releasing for Playstion 5 and Xbox Series X, and more exclusive gameplay footage.

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Cyberpunk 2077: New Gameplay Details – Dev Interview | Summer of Gaming 2021

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Comment (43)

  1. So nobody cares that they straight up said that vehicle customization would be a thing and now they're saying you don't customize vehicles at all? Everytime more and more news comes out about this game, the less and less hype I get.

  2. Godmod thing they are focusing on optimisations, I was worried about the performance when a rtx 2080 ti can only run the game at 60 fps with rtx on

  3. Population density seems to low for me, i thought it would look better since they empathize before how they worked hard on the crowd system.

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