Cyberpunk 2077 — Night City Wire: Episode 2

The second episode of Night City Wire is now available!

00:00 Intro
01:00 Lifepaths
04:32 Dev insights: lifepaths
10:57 Refused: Becoming SAMURAI
16:53 Tools of Destruction
19:16 Dev insights: weapons
24:54 Outro

Cyberpunk 2077, an open-world, action-adventure story from CD PROJEKT RED, is coming to Xbox One, PlayStation 4, PC, and Google Stadia on December 10th, 2021. The game will also be playable on Xbox Series X and PlayStation 5 consoles when available.

Pre-order now:

About the game:
Cyberpunk 2077 is an open-world, action-adventure story set in Night City, a megalopolis obsessed with power, glamour and body modification. You play as V, a mercenary outlaw going after a one-of-a-kind implant that is the key to immortality. You can customize your character’s cyberware, skillset and playstyle, and explore a vast city where the choices you make shape the story and the world around you.

Learn more:


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Created by: Konrad OldMoney

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Created by: Le Destroy

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Created by: Raney Shockne (featuring COS and CONWAY)

Cyberpunk 2077 — Night City Wire: Episode 2

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Comment (43)

  1. Wow, I was expecting all these lies and false promises in these videos after playing the game. Nope, they're telling you straight up what's going on. It was the fans who overhyped this game to levels it was never going to live up to. Way to go CDPR, amazing game even if it was released a little early. I have faith you'll make it right very soon.

  2. How I meet Fixers as a corpo/ street kid/ nomad?
    They all know me already, because Im a legend without doing anything. And everyone is calling me to give me jobs.
    In fact, I have so many jobs, I cant complain. I can even get picky, what kind of job I want to do.
    All I had was crossing the domain of a new fixer for this.
    They already had my number, because Im famous!

    Tough choices to get a legendary weapon?
    Yea, If I want to spend that much money on a vendor or not….
    Really tough!

    The "World of Cyberpunk" Book is great!
    I got it in the Militech version and damn…
    this is awesome!
    Thanks Dark Horse!

  3. i did not think life paths would be something like different missions or dialogue that change the story, but man, you couldve make them classes at least…for example corpo could have higher points in cool and intelligence ffs…or you gain more exp in these abilities…something, anything…

  4. The three life paths didn’t seem like they were “cut,” but more falsely advertised. They made it seem as if only THESE CERTAIN THINGS happen in Corpo, and these other thing happen in Street Kid, and these other things in Nomad. FALSE ADVERTISING.

  5. After playing the actual game without considering the many glitches, the difference between lifepaths is the first 20 minutes of the game,1 side quest inconsequential dialogue options,quite underwhelming.

  6. I'm hoping a DLC or something will drop introducing some actual variation in these paths, as it stands the main game seems to just have these 30 minute intro sequences that ultimately converge into the same path, and then later some chat options available depending on where V's origin is. There's almost no gameplay, the chat options have barely any impact, very superficial roleplaying with no depth. It might as well have not been implemented.

  7. Who else is coming back to dislike all their misleading marketing videos? CDPR deserves none of our trust and I'll be advising as many people as I possibly can to not buy their games on launch.


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