Cyberpunk 2077 Psycho Settings Lossless Scaling FSR?? Upscaled 4K | RX 6900 XT | Ryzen 7 5800X

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Take a look at how the XFX MERC 319 Black RX 6900 XT+R7 5800X performs in Cyberpunk 2077 using the Lossless Scaling application. This allegedly 1920x1080p x2 giving you an internal resolution of 3840x2160p using Psycho Settings. Smart Access Memory was enabled.

My PC Specification
AMD Ryzen 7 5800X
Gigabyte Aorus X570 Elite Motherboard
XFX MERC 319 Speedster Black RX 6900 XT
EK Quantum Velocity Block Magicool 750ML Reservoir and Pump, 280mm XSPC Radiator
AMD Radeon Adrenalin 2021 Edition 21.7.2
32GB DDR4 4400Mhz Patriot Viper Steel
Samsung B-die Tuned to 3733Mhz CL14-14-14-28 1867Mhz « IF »Corsair HX1000i PSU Corsair 780T Full Tower Black.
TeamGroup L5 3D Lite 480GB
Samsung 480GB 850 EVO
SanDisk 256GB
Samsung 128GB M.2
Samsung « 55 » Q6FN QLED

Cyberpunk 2077 Psycho Settings Lossless Scaling FSR?? Upscaled 4K | RX 6900 XT | Ryzen 7 5800X

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Comment (25)

  1. AMD FSR FidelityFX Super Resolution, can now be added to virtually every game using the latest Lossless Scaling tool. Developed by Hybred (a former game developer for Ubisoft), it is stated that the new tool delivers better image scaling and, does not suffer from stuttering and input delays in games. I thought I would give the Lossless Scaling Tool a quick test in Cyberpunk 2077.

    In my opinion I am not certain this software is doing what it claims, which is to internally upscale 1920x1080p X2 which would give me an upscaled 3840x2160p resolution. I tested Cyberpunk 2077 at Native 1080p with Psycho settings and I got similar to exactly the same performance from the RX 6900 XT. On a side note I have to admit 1080p usually does not look this good to me especially on my 4K 55 inch panel, but this looks pretty good….Maybe it is working and it really is upscaling 1080p to 4K…What do you guys think of the "Lossless Scaling Tool??"

  2. Will u make a video on fsr vs lossless scaling on resident evil 8 please and also can u do a native 4k vs lossless side by side on cyberpunk and resident evil too?

  3. I'm just baffled to understand how can FSR in it''s next itteration (presumably the v2.0 ) can become even better – i mean using this v1.0 is clearly a godsend !
    Excellent video, gave me an idea about a future build I will prepare on !

  4. It looked like 1080p Integer Scaling with more Input lag on my 4k monitor. Integer Scaling in Cyberpunk doesn't work if your desktop resolution isn't the same as your game resolution.

  5. All that downscaling/upscaling tech is such crap. All the money spent on that tech could have been used to perfect SLI and give us double the frames easily without having to change any modes or setting.


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